Advanced CFOP

The same four steps as Beginner CFOP (cross, F2L, OLL, PLL), done the way speedcubers do them: the cross planned during inspection, F2L with lookahead, and the last layer in just two algorithms, one for OLL and one for PLL.

1. Cross
2. F2L
3. OLL
4. PLL

Pictures use the same colours as the beginner set (white bottom, yellow top, blue front, red right), and the same notation.

Step 1: The cross, planned in inspection

Competitions give you 15 seconds of inspection. Use them to plan the whole cross before you start, and solve it straight onto the bottom rather than making a daisy first. Every cross can be solved in 8 moves or fewer, and most take 5–7.

Solved on the bottom

How to get there:

Step 2: F2L

Solve the four corner–edge pairs. Unlike the beginner approach, you're expected to recognise all 41 cases and to keep looking ahead: while one pair goes in, find the next.

F2L solved

F2L41 cases →

Step 3: OLL in one look

Orient the whole last layer with one of 57 algorithms. Recognise the case by the yellow stickers on top and the pattern around the sides.

All yellow on top

The OLL page groups cases by the edges on top: a cross (these are the seven two-look corner cases you already know), a line, an L shape, or a dot. A good learning order is the cross group first, then the line and L groups, leaving the dot cases for last. Until you know them all, fall back on two-look OLL.

OLL57 cases →

Step 4: PLL in one look

Permute the last layer with one of 21 algorithms. Recognise the case from the colours on two adjacent sides: look for headlights (matching corners), bars (a corner and edge that match) and which colours sit opposite each other.

Solved

You already know six of them from Beginner CFOP: Ua, Ub, H, Z, T and Y. Add the rest a group at a time: the A perms, then J, R, V, F and N, and the four G perms last. The PLL page groups cases by whether they move only edges, swap adjacent corners, or swap diagonal corners.

PLL21 cases →

Putting it together