LSE Orientation

LSE Orientation Last Six Edges, step one: orient the six edges and put the yellow and white centres on top and bottom, a trigger at a time. A final M* can be turned either way (M or M').

Triggers to learn: M' and M' U' M. Each case uses one of them, then shows the case it turns into. Cases are ordered so that case is always further up the list.

UF UB DF DB, centres off

This trigger finishes the step.

Trigger 1 move
M*
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' x'

UF UL UR DF

This trigger finishes the step.

Trigger 3 moves
M' U' M*
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' x2

UB DF

Do this trigger, and it becomes the case below.

Trigger 3 moves
M' U' M
Now it looks like UF UL UR DF
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' D R L' R L' R L' B R L' x2

UB UL UR DF, centres off

Do this trigger, and it becomes the case below.

Trigger 1 move
M*
Now it looks like UF UL UR DF
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' D2 R L' x

UB UL, centres off

Do this trigger, and it becomes the case below.

Trigger 1 move
M'
Now it looks like UF UL UR DF
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' D R L' x

UB UR

Do this trigger, and it becomes the case below.

Trigger 3 moves
M' U' M*
Now it looks like UF UL UR DF
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' D2 R L' F R L'

UF UB

Do this trigger, and it becomes the case below.

Trigger 3 moves
M' U' M
Now it looks like UF UL UR DF
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' D R L' F R L' R L' B R L' x2

UF UB UL UR, centres off

Do this trigger, and it becomes the case below.

Trigger 1 move
M'
Now it looks like UF UL UR DF
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' R L' x

UR DB, centres off

Do this trigger, and it becomes the case below.

Trigger 3 moves
M' U' M
Now it looks like UF UB DF DB, centres off
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' R L' R L' U R L' x'

DF DB

Do this trigger, and it becomes the case below.

Trigger 1 move
M'
Now it looks like UR DB, centres off
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' R L' R L' U' R L' B R L' x2

No bad edges, centres off

Do this trigger, and it becomes the case below.

Trigger 3 moves
M' U' M
Now it looks like UB UL UR DF, centres off
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' D2 R L' F2 R L' R L' R L' D R L' x

UB UL DF DB

Do this trigger, and it becomes the case below.

Trigger 1 move
M'
Now it looks like UB UL, centres off
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' D R L' R L'

UB UL UR DB

Do this trigger, and it becomes the case below.

Trigger 1 move
M'
Now it looks like UF UB UL UR, centres off
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' R L' R L'

UB UR DF DB, centres off

Do this trigger, and it becomes the case below.

Trigger 1 move
M'
Now it looks like UB UR
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' D2 R L' F R L' R L' x'

UF DB

Do this trigger, and it becomes the case below.

Trigger 1 move
M*
Now it looks like UR DB, centres off
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' R L' R L' U R L' B R L' x2

UF UB UL UR

Do this trigger, and it becomes the case below.

Trigger 1 move
M'
Now it looks like UB UL UR DF, centres off
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' D2 R L' F2 R L'

UF UB UL UR DF DB, centres off

Do this trigger, and it becomes the case below.

Trigger 1 move
M*
Now it looks like UF UB
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' D R L' F R L' R L' B R L' D R L' x

UF UB, centres off

Do this trigger, and it becomes the case below.

Trigger 1 move
M'
Now it looks like UB DF
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' D2 R L' F R L' R L' R L' D R L' x

UF UL UR DB, centres off

Do this trigger, and it becomes the case below.

Trigger 1 move
U then M'
Now it looks like UB UR
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' R L' R L' U2 R L' x'

UL DF, centres off

Do this trigger, and it becomes the case below.

Trigger 1 move
U then M*
Now it looks like UB DF
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' D R L' R L' R L' x'

DF DB, centres off

Do this trigger, and it becomes the case below.

Trigger 1 move
M'
Now it looks like UF DB
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' R L' R L' U2 R L' B R L' D R L' x

UF UB UL UR DF DB

Do this trigger, and it becomes the case below.

Trigger 1 move
M*
Now it looks like UF UB, centres off
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' D2 R L' F R L' R L' R L' D R L' F R L'

UL UR DF DB

Do this trigger, and it becomes the case below.

Trigger 1 move
M'
Now it looks like UF UL UR DB, centres off
Set up from solved

Hold a solved cube with yellow on top, orange at the front and blue on the right, then do:

R L' B R L' D2 R L' F2 R L' R L' R L' x2